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HARDWARE

ACCESS

GRAPHICS

FOUNDED IN 2026

WE BLEND LOW-STACK ENGINEERING & REAL-TIME
GRAPHICS AS AN IN-HOUSE TEAM OF PASSIONATE MAKERS

OUR HARDWARE-CLOSE TOOLSET
CONSISTENTLY DELIVERS HIGH-PERFORMANCE
WORK THROUGH QUALITY & OPTIMIZATION

Hardware-Access Graphics

Closer to the metal, closer to the pixel.

Low-stack enablement — from embedded hardware through server & desktop to gaming consoles.

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What We Do

Three pillars of expertise, one mission — hardware-close, low-stack graphics that ship.

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Real-Time Graphics Research

GPU-driven pipelines, low-level APIs, physically-based shading, and global illumination — cutting-edge R&D turned into production-ready, low-stack solutions.

Rendering R&DLow-Level APIsGPU ComputeHardware Access
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In-House Engine Licensing

A proprietary engine built on a low-stack architecture that talks directly to the hardware. Minimal abstraction, maximum performance, full source access.

Engine LicensingLow-StackCross-PlatformSource Access
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External Development

Seasoned engineers embed with your team to deliver features, optimize performance, or tackle tough technical challenges — prototype to ship.

Co-DevelopmentPortingOptimizationTechnical Art
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Every Device, One Stack

Embedded

SoCs · MCUs · FPGA

Server & Desktop

x86 · CUDA · Cloud

Consoles

GNM · GDK · NVN

One codebase · All platforms · Zero compromise

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Engine Experience

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Unreal Engine

UE5 rendering pipelines, Nanite, Lumen, Niagara, custom shaders & plugin development.

UE5NaniteLumenC++
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Unity Engine

SRP, HDRP & URP pipelines, DOTS/ECS, native plugins, cross-platform shipping.

HDRPURPDOTSC#
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In-House Engines

Custom engines on low-stack architectures. Vulkan, D3D12, Metal — zero unnecessary abstraction.

VulkanD3D12MetalC/C++
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About gfxdevdot

We are graphics engineers and engine architects focused on hardware-access computer graphics with low-stack enablement.

From embedded silicon to gaming consoles, we deliver technology that performs — on every device, closer to the metal, closer to the deadline.

10+ Years R&D
Low Stack, High Perf
HW Access First
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Let's Talk

Have a project in mind? Drop us a line.